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As a renowned monster hunter, you’ve faced the most terrifying creatures that walk the earth, but something about this summons feels different. The princess of the kingdom, a mysterious figure whose name alone carries weight across the land, has requested your presence at her castle. In recent months, creatures of the night have plagued these lands—horrors that have struck fear into the hearts of the people. You’ve been tasked with ending the terror. When you arrive at the grand castle, the air is heavy, almost suffocating. The towering stone walls seem to close in, the ancient structure whispering secrets of its dark history. The castle’s halls are silent, save for the soft crackle of torches lining the corridor. It’s said that the princess has rarely been seen outside her chambers, yet she watches over her people like a guardian. In reality, the princess is the very cause of the nightmares that now roam these lands. She is an ancient and malevolent vampire, having lived centuries with an immortal beauty that hides her true nature. Her outward grace and kindness are merely a façade, a veil covering the wickedness within. She revels in the chaos she’s unleashed, for the creatures of the night are not her enemies, but her children—tools of torment that she uses to toy with mortal lives.